Oblivion Remastered Spells
Here is a complete list of all the spells in The Elder Scrolls IV: Oblivion, including their Magicka cost, school of magic, skill level, casting range, and effects.
Spell | School | Range | Level | Effect |
---|---|---|---|---|
Aegis | Alteration | Self | Master | Boosts your armor by 50 for 1 minute. |
Alluring Gaze | Illusion | Target | Novice | Makes someone like you more (+12) for 30 seconds. |
Arctic Blow | Destruction | Touch | Expert | Hits with 80 frost damage. |
Arctic Touch | Destruction | Touch | Expert | Deals 30 frost damage and makes target fully vulnerable to frost for 6s. |
Baltham’s Insight | Mysticism | Self | Novice | Spots people and creatures within 150 feet for 5 seconds. |
Baronoff’s Bloody Icicle | Destruction | Target | Journeyman | Deals 30 frost damage. |
Beast of Burden | Alteration | Touch | Master | Lets you carry up to 250 more weight for 6 minutes. |
Beguiling Touch | Illusion | Touch | Novice | Makes someone like you more (+12) for 30 seconds. |
Black Winter | Illusion | Target | Expert | Deals 20 frost damage and freezes target for 2 seconds. |
Blazing Spear | Destruction | Target | Journeyman | Deals 35 fire damage. |
Blink | Illusion | Self | Novice | Makes you invisible for 5 seconds or until you act. |
Blizzard | Destruction | Target | Master | Deals 75 frost damage. |
Bloodhunt | Mysticism | Self | Expert | Detects people and creatures within 50 feet for 2.5 minutes. |
Bound Boots | Conjuration | Self | Novice | Summons magical boots for 20 seconds. |
Bound Bow | Conjuration | Self | Journeyman | Summons a magical bow for 15 seconds. |
Bound Cuirass | Conjuration | Self | Journeyman | Summons a magical chest armor for 1 minute. |
Bound Dagger | Conjuration | Self | Novice | Summons a magical dagger for 15 seconds. |
Bound Gauntlets | Conjuration | Self | Novice | Summons magical gauntlets for 20 seconds. |
Bound Greaves | Conjuration | Self | Apprentice | Summons magical leg armor for 45 seconds. |
Bound Helmet | Conjuration | Self | Novice | Summons a magical helmet for 20 seconds. |
Bound Mace | Conjuration | Self | Journeyman | Summons a magical mace for 15 seconds. |
Bound Shield | Conjuration | Self | Expert | Summons a magical shield for 2 minutes. |
Bound Sword | Conjuration | Self | Expert | Summons a magical sword for 15 seconds. |
Bound War Axe | Conjuration | Self | Apprentice | Summons a magical axe for 15 seconds. |
Buoyancy | Alteration | Self | Apprentice | Lets you breathe underwater and carry 5 extra pounds for 30 seconds. |
Burdening Touch | Alteration | Touch | Novice | Makes target carry 15 extra pounds for 15 seconds. |
Burning Touch | Destruction | Touch | Novice | Deals 10 fire damage. |
Calming Touch | Illusion | Touch | Journeyman | Calms creatures or people up to level 7 for 20 seconds. |
Candlelight | Illusion | Self | Journeyman | Lights up a 40-foot area around you for 3 minutes. |
Captivate | Illusion | Touch | Novice | Makes someone like you more (+10) for 10 seconds. |
Chameleon | Illusion | Self | Journeyman | Makes you 25% harder to spot for 30 seconds. |
Chilling Touch | Destruction | Touch | Novice | Deals 4 frost damage and lowers frost resistance by 25% for 5 seconds. |
Choking Grasp | Destruction | Touch | Novice | Reduces target’s health by 35 for 3 seconds. |
Clairvoyance | Mysticism | Self | Novice | Shows a light guiding you to your next goal. |
Cloak | Illusion | Self | Master | Makes you 75% harder to spot for 30 seconds. |
Cold Touch | Destruction | Touch | Novice | Deals 15 frost damage. |
Command Creature | Illusion | Target | Apprentice | Makes a creature up to level 2 fight for you for 30 seconds. |
Command Humanoid | Illusion | Target | Apprentice | Makes a person up to level 2 fight for you for 30 seconds. |
Commanding Touch | Illusion | Touch | Apprentice | Makes a creature up to level 3 fight for you for 30 seconds. |
Corrode Armor | Destruction | Touch | Apprentice | Damages one piece of target’s armor by 30. |
Corrode Weapon | Destruction | Touch | Journeyman | Damages target’s weapon by 60. |
Curse of Weakness | Destruction | Touch | Novice | Drains 15 stamina from target. |
Damage Attribute: Agility | Destruction | Target | Novice | Lowers target’s agility by 1 until healed. |
Damage Attribute: Endurance | Destruction | Target | Novice | Lowers target’s endurance by 1 until healed. |
Damage Attribute: Intelligence | Destruction | Target | Journeyman | Lowers target’s intelligence by 5 until healed. |
Damage Attribute: Luck | Destruction | Self | Novice | Lowers target’s luck by 1 until healed. |
Damage Attribute: Speed | Destruction | Target | Apprentice | Lowers target’s speed by 3 until healed. |
Damage Attribute: Strength | Destruction | Target | Journeyman | Lowers target’s strength by 5 until healed. |
Damage Attribute: Willpower | Destruction | Target | Apprentice | Lowers target’s willpower by 3 until healed. |
Daylight | Illusion | Self | Master | Lights up a 60-foot area around you for 8 minutes. |
Deathly Visage | Illusion | Self | Journeyman | Makes you invisible for 35 seconds or until you act. |
Debilitate | Illusion | Touch | Journeyman | Freezes target in place for 3 seconds. |
Decaying Blast | Essasruction | Target | Expert | Drains 16 health per second for 6 seconds, lasts until healed. |
Decaying Bolt | Destruction | Target | Apprentice | Drains 3 health per second for 6 seconds, lasts until healed. |
Decaying Burst | Destruction | Target | Journeyman | Drains 7 health per second for 6 seconds, lasts until healed. |
Decaying Taint | Destruction | Target | Novice | Drains 2 health per second for 5 seconds, lasts until healed. |
Defend | Alteration | Self | Apprentice | Boosts your armor by 15 for 30 seconds. |
Defensive Boost | Alteration | Self | Apprentice | Boosts armor by 15 and light armor skill by 5 for 30 seconds. |
Detect Pulse | Mysticism | Self | Apprentice | Spots people and creatures within 30 feet for 65 seconds. |
Dire Enervation | Destruction | Target | Expert | Drains 60 stamina for 30 seconds. |
Dire Wound | Destruction | Target | Journeyman | Reduces target’s health by 30 for 10 seconds. |
Disintegrate Armor | Destruction | Touch | Expert | Damages one piece of target’s armor by 100. |
Disintegrate Weapon | Destruction | Touch | Master | Damages target’s weapon by 150. |
Dismiss Undead | Conjuration | Target | Expert | Scares undead up to level 18 away for 60 seconds. |
Dispel Other | Mysticism | Target | Apprentice | Removes magical effects up to 150 points from target. |
Dominate Creature | Illusion | Target | Expert | Makes a creature up to level 9 fight for you for 30 seconds. |
Dominate Humanoid | Illusion | Target | Expert | Makes a person up to level 9 fight for you for 30 seconds. |
Dominating Touch | Illusion | Touch | Journeyman | Makes a creature up to level 6 fight for you for 30 seconds. |
Drain Attribute: Agility | Destruction | Target | Novice | Lowers target’s agility by 5 for 20 seconds. |
Drain Attribute: Endurance | Destruction | Target | Novice | Lowers target’s endurance by 5 for 20 seconds. |
Drain Attribute: Intelligence | Destruction | Target | Journeyman | Lowers target’s intelligence by 14 for 25 seconds. |
Drain Attribute: Luck | Destruction | Target | Novice | Lowers target’s luck by 5 for 20 seconds. |
Drain Attribute: Speed | Destruction | Target | Apprentice | Lowers target’s speed by 10 for 20 seconds. |
Drain Attribute: Willpower | Destruction | Target | Apprentice | Lowers target’s willpower by 10 for 20 seconds. |
Drain Skill: Alteration | Destruction | Target | Journeyman | Lowers target’s alteration skill by 15 for 25 seconds. |
Drain Skill: Blade | Destruction | Target | Expert | Lowers target’s blade skill by 20 for 45 seconds. |
Drain Skill: Conjuration | Destruction | Target | Expert | Lowers target’s conjuration skill by 20 for 45 seconds. |
Drain Skill: Destruction | Destruction | Target | Journeyman | Lowers target’s destruction skill by 15 for 25 seconds. |
Drain Skill: Hand to Hand | Destruction | Target | Journeyman | Lowers target’s hand-to-hand skill by 15 for 25 seconds. |
Drain Skill: Heavy Armor | Destruction | Target | Journeyman | Lowers target’s heavy armor skill by 15 for 25 seconds. |
Drain Skill: Illusion | Destruction | Target | Apprentice | Lowers target’s illusion skill by 10 for 20 seconds. |
Drain Skill: Marksman | Destruction | Target | Apprentice | Lowers target’s marksman skill by 10 for 20 seconds. |
Drain Skill: Restoration | Destruction | Target | Expert | Lowers target’s restoration skill by 20 for 45 seconds. |
Ease Burden | Alteration | Self | Apprentice | Lets you carry up to 50 more weight for 4 minutes. |
Electric Shell | Alteration | Self | Apprentice | Boosts armor by 10 and shock resistance by 10% for 30 seconds. |
Electric Touch | Destruction | Touch | Apprentice | Deals 25 shock damage. |
Electrifying Blast | Destruction | Target | Expert | Deals 20 shock damage per second for 6 seconds. |
Electrifying Bolt | Destruction | Target | Apprentice | Deals 5 shock damage per second for 6 seconds. |
Electrifying Burst | Destruction | Target | Journeyman | Deals 10 shock damage per second for 6 seconds. |
Electrifying Spark | Destruction | Target | Novice | Deals 3 shock damage per second for 5 seconds. |
Electrifying Touch | Destruction | Touch | Apprentice | Deals 6 shock damage and lowers shock resistance by 50% for 6 seconds. |
Electrocuting Touch | Destruction | Touch | Expert | Deals 30 shock damage and makes target fully vulnerable to shock for 6s. |
Electrocution | Destruction | Target | Master | Deals 110 shock damage. |
Elemental Blast | Destruction | Target | Expert | Deals 25 fire, frost, and shock damage. |
Elemental Bolt | Destruction | Target | Apprentice | Deals 9 fire, frost, and shock damage. |
Elemental Burst | Destruction | Target | Journeyman | Deals 15 fire, frost, and shock damage. |
Elemental Flare | Destruction | Target | Novice | Deals 5 fire, frost, and shock damage. |
Encumbering Touch | Alteration | Touch | Journeyman | Makes target carry 50 extra pounds for 25 seconds. |
Enemies Explode | Destruction | Target | Master | Deals 5 fire damage/sec in 10ft, 70 fire damage in 20ft, for 5 seconds. |
Enhanced Visibility | Illusion | Target | Novice | Lights up a 10-foot area around target for 30 seconds, 30ft range. |
Enthralling Presence | Illusion | Target | Journeyman | Makes everyone in 20 feet like you more (+24) for 30 seconds. |
Entropic Bolt | Destruction | Target | Apprentice | Drains 10 health, lasts until healed. |
Entropic Touch | Destruction | Touch | Novice | Drains 5 health, lasts until healed. |
Eyes of Eventide | Illusion | Self | Apprentice | Improves night vision for 15 seconds. |
Eyes of Midnight | Illusion | Self | Journeyman | Improves night vision for 30 seconds. |
Fearful Gaze | Illusion | Target | Expert | Scares creatures or people up to level 7 for 30 seconds. |
Fenrik’s Welcome | Illusion | Target | Expert | Opens hard locks and makes you undetectable for 5 seconds. |
Fire Ball | Destruction | Target | Journeyman | Deals 30 fire damage in a 10-foot area. |
Fire Shield | Alteration | Self | Expert | Boosts armor by 30 and fire resistance by 30% for 30 seconds. |
Fire Storm | Destruction | Target | Expert | Deals 50 fire damage in a 15-foot area. |
Flame Shield | Alteration | Self | Master | Boosts armor by 30 and fire resistance by 30% for 1 minute. |
Flame Tempest | Destruction | Target | Master | Deals 75 fire damage in a 15-foot area. |
Flame Touch | Destruction | Touch | Apprentice | Deals 25 fire damage. |
Flammable Touch | Destruction | Touch | Novice | Deals 4 fire damage and lowers fire resistance by 25% for 5 seconds. |
Flare | Destruction | Target | Novice | Deals 6 fire damage. |
Flash Bolt | Destruction | Target | Apprentice | Deals 20 fire damage. |
Freezing Blast | Destruction | Target | Expert | Deals 20 frost damage per second for 6 seconds. |
Freezing Bolt | Destruction | Target | Apprentice | Deals 5 frost damage per second for 6 seconds. |
Freezing Burst | Destruction | Target | Journeyman | Deals 10 frost damage per second for 6 seconds. |
Freezing Shard | Destruction | Target | Novice | Deals 3 frost damage per second for 5 seconds. |
Freezing Touch | Destruction | Touch | Apprentice | Deals 6 frost damage and lowers frost resistance by 50% for 6 seconds. |
Frenzy | Illusion | Target | Novice | Makes people up to level 5 attack anyone nearby for 30 seconds. |
Frost Bolt | Destruction | Target | Journeyman | Deals 35 frost damage. |
Frost Shell | Alteration | Self | Apprentice | Boosts armor by 10 and frost resistance by 10% for 30 seconds. |
Frost Touch | Destruction | Touch | Apprentice | Deals 25 frost damage. |
Frostbite | Destruction | Touch | Journeyman | Deals 12 frost damage and lowers frost resistance by 75% for 6 seconds. |
Ghostwalk | Illusion | Self | Expert | Makes you invisible for 1 minute or until you act. |
Glacial Wall | Alteration | Self | Expert | Boosts armor by 30 and frost resistance by 30% for 30 seconds. |
Glimpse of Death | Destruction | Touch | Apprentice | Reduces target’s health by 60 for 3 seconds. |
Grasp of Terror | Illusion | Touch | Master | Scares creatures or people up to level 20 for 30 seconds. |
Greater Bound Armor | Conjuration | Self | Journeyman | Summons magical chest, gauntlets, leg armor, and boots for 30 seconds. |
Greater Dispel | Mysticism | Self | Journeyman | Removes magical effects up to 375 points from you. |
Greater Dispel Other | Mysticism | Target | Journeyman | Removes magical effects up to 300 points from target. |
Greater Life Detection | Mysticism | Self | Journeyman | Spots people and creatures within 60 feet for 1 minute. |
Greater Magicka Drain | Destruction | Touch | Journeyman | Drains 50 magic points for 30 seconds. |
Greater Soul Trap | Mysticism | Target | Journeyman | Captures target’s soul in a gem if they die within 30 seconds. |
Guard | Alteration | Self | Journeyman | Boosts your armor by 30 for 30 seconds. |
Hail Fire | Destruction | Target | Apprentice | Deals 15 fire and 10 frost damage. |
Hail Storm | Destruction | Target | Journeyman | Deals 30 frost damage in a 10-foot area. |
Hailstone | Destruction | Target | Apprentice | Deals 20 frost damage. |
Hangman’s Noose | Destruction | Touch | Journeyman | Reduces target’s health by 130 for 3 seconds. |
Heat Blast | Destruction | Target | Expert | Deals 70 fire damage. |
Heat Shell | Alteration | Self | Apprentice | Boosts armor by 10 and fire resistance by 10% for 30 seconds. |
Heroic Touch | Illusion | Touch | Apprentice | Boosts target’s fighting spirit by 50 for 1 minute. |
Heroism | Illusion | Target | Apprentice | Boosts target’s fighting spirit by 50 for 45 seconds. |
Hindering Touch | Alteration | Touch | Apprentice | Makes target carry 35 extra pounds for 20 seconds. |
Hush | Illusion | Target | Journeyman | Stops target from casting spells for 10 seconds. |
Ice Blast | Destruction | Target | Master | Deals 110 frost damage. |
Ice Bolt | Destruction | Target | Expert | Deals 70 frost damage. |
Ice Shield | Alteration | Self | Journeyman | Boosts armor by 20 and frost resistance by 20% for 30 seconds. |
Ice Storm | Destruction | Target | Expert | Deals 50 frost damage in a 15-foot area. |
Icy Blaze | Destruction | Target | Journeyman | Deals 25 fire and 20 frost damage. |
Illuminate | Illusion | Self | Novice | Lights up a 10-foot area around you for 90 seconds. |
Immobilize | Illusion | Touch | Expert | Freezes target in place for 7 seconds. |
Immolating Blast | Destruction | Target | Master | Deals 110 fire damage. |
Immolating Touch | Destruction | Touch | Expert | Deals 30 fire damage and makes target fully vulnerable to fire for 6s. |
Inspiration | Illusion | Target | Novice | Boosts target’s fighting spirit by 25 for 20 seconds. |
Inspiring Touch | Illusion | Touch | Novice | Boosts target’s fighting spirit by 25 for 30 seconds. |
Karstaag’s Breath | Illusion | Touch | Expert | Freezes target for 5 seconds and deals 10 frost damage per second for 10s. |
Kindling Touch | Destruction | Touch | Apprentice | Deals 6 fire damage and lowers fire resistance by 50% for 7 seconds. |
Legendary Dispel | Mysticism | Self | Master | Removes magical effects up to 1250 points from you. |
Legendary Life Detection | Mysticism | Self | Master | Spots people and creatures within 120 feet for 2 minutes. |
Legendary Magicka Drain | Destruction | Touch | Master | Drains 120 magic points for 1 minute. |
Legendary Soul Trap | Mysticism | Target | Master | Captures souls in a 20-foot area if they die within 1 minute. |
Legendary Spell Absorption | Mysticism | Self | Master | 25% chance to absorb spells into magic for 25 seconds. |
Legendary Spell Reflection | Mysticism | Self | Master | 25% chance to reflect spells for 25 seconds. |
Lighten Load | Alteration | Self | Journeyman | Lets you carry up to 75 more weight for 5 minutes. |
Lightning Ball | Destruction | Target | Expert | Deals 20 shock damage in a 15-foot area for 2 seconds. |
Lightning Blast | Destruction | Target | Expert | Deals 70 shock damage. |
Lightning Bolt | Destruction | Target | Journeyman | Deals 35 shock damage. |
Lightning Grasp | Destruction | Touch | Journeyman | Deals 45 shock damage. |
Lightning Shield | Alteration | Self | Journeyman | Boosts armor by 20 and shock resistance by 20% for 30 seconds. |
Lightning Storm | Destruction | Target | Master | Deals 30 shock damage in a 15-foot area for 2 seconds. |
Lightning Surge | Destruction | Touch | Expert | Deals 80 shock damage. |
Lightning Touch | Destruction | Touch | Journeyman | Deals 12 shock damage and lowers shock resistance by 75% for 6 seconds. |
Lightning Wall | Alteration | Self | Expert | Boosts armor by 30 and shock resistance by 30% for 30 seconds. |
Llivam’s Reversal | Mysticism | Self | Expert | 10% chance to absorb spells, 15% chance to reflect spells for 20 seconds. |
Magicka Drain | Destruction | Touch | Apprentice | Drains 30 magic points for 30 seconds. |
Major Bound Armor | Conjuration | Self | Apprentice | Summons magical chest and gauntlets for 30 seconds. |
Major Dispel | Mysticism | Self | Apprentice | Removes magical effects up to 225 points from you. |
Major Enervation | Destruction | Target | Apprentice | Drains 30 stamina for 15 seconds. |
Major Life Detection | Mysticism | Self | Apprentice | Spots people and creatures within 60 feet for 20 seconds. |
Major Wound | Destruction | Target | Apprentice | Reduces target’s health by 15 for 10 seconds. |
Mara’s Grace | Conjuration | Target | Journeyman | Lights up 40 feet and scares undead up to level 7 for 30 seconds. |
Mara’s Wrath | Destruction | Target | Expert | Deals 3 fire damage per second and scares undead up to level 8 in 15 feet for 30s. |
Mark of Fire | Destruction | Target | Journeyman | Deals 1 fire damage per second in a 15-foot area for 30 seconds. |
Mesmerizing Grasp | Illusion | Touch | Apprentice | Makes someone like you more (+24) for 30 seconds. |
Minor Bound Armor | Conjuration | Self | Novice | Summons magical chest armor for 20 seconds. |
Minor Dispel | Mysticism | Self | Novice | Removes magical effects up to 125 points from you. |
Minor Enervation | Destruction | Target | Novice | Drains 15 stamina for 15 seconds. |
Minor Frost Shield | Alteration | Self | Journeyman | Boosts armor by 15 and frost resistance by 15% for 45 seconds. |
Minor Invisibility | Illusion | Self | Novice | Makes you invisible for 6 seconds or until you act. |
Minor Latch Crack | Alteration | Target | Apprentice | Opens an easy lock. |
Minor Life Detection | Mysticism | Self | Novice | Spots people and creatures within 60 feet for 10 seconds. |
Minor Wound | Destruction | Target | Novice | Reduces target’s health by 5 for 10 seconds. |
Mirili’s Apprentice Command | Illusion | Touch | Apprentice | Makes a creature up to level 5 fight for you for 30 seconds. |
Mirili’s Expert Command | Illusion | Touch | Expert | Makes a creature up to level 20 fight for you for 30 seconds. |
Mirili’s Journeyman Command | Illusion | Touch | Journeyman | Makes a creature up to level 12 fight for you for 30 seconds. |
Moonlight | Illusion | Self | Apprentice | Lights up a 30-foot area around you for 2 minutes. |
Movement Mastery | Mysticism | Target | Master | Moves objects within 40 feet for 1 minute. |
Mute | Illusion | Touch | Expert | Stops everyone in 15 feet from casting spells for 15 seconds. |
Night Form | Illusion | Self | Journeyman | Makes you invisible, boosts sneak by 10, but sun damages you for 50 seconds. |
Open Average Lock | Alteration | Target | Journeyman | Opens average or easier locks. |
Open Easy Lock | Alteration | Target | Apprentice | Opens easy or easier locks. |
Open Hard Lock | Alteration | Target | Expert | Opens hard or easier locks. |
Open Very Easy Lock | Alteration | Target | Novice | Opens very easy locks. |
Oppressing Grasp | Alteration | Touch | Expert | Makes target carry 75 extra pounds for 30 seconds. |
Orum’s Aquatic Escape | Illusion | Self | Journeyman | Makes you invisible, see in dark, and breathe underwater for 15 seconds. |
Pacification | Illusion | Target | Apprentice | Calms creatures or people up to level 2 for 20 seconds. |
Pack Mule | Alteration | Self | Expert | Lets you carry up to 150 more weight for 5 minutes. |
Paralyze | Illusion | Touch | Master | Freezes target in place for 10 seconds. |
Pride of Hirstaang | Conjuration | Self | Expert | Summons a black bear, boosts frost resistance by 30%, strength by 5 for 30s. |
Protect | Alteration | Self | Novice | Boosts your armor by 5 for 30 seconds. |
Protect Other | Alteration | Touch | Novice | Boosts target’s armor by 10 for 20 seconds. |
Psychic Motion | Mysticism | Target | Journeyman | Moves objects within 20 feet for 30 seconds. |
Rage | Illusion | Target | Apprentice | Makes people up to level 10 attack anyone nearby for 40 seconds. |
Rebuke Undead | Conjuration | Target | Journeyman | Scares undead up to level 15 away for 30 seconds. |
Remote Manipulation | Mysticism | Target | Apprentice | Moves objects within 10 feet for 20 seconds. |
Repulse Undead | Conjuration | Target | Apprentice | Scares undead up to level 7 away for 30 seconds. |
Scorching Blow | Destruction | Touch | Expert | Deals 80 fire damage. |
Scorching Touch | Destruction | Touch | Journeyman | Deals 12 fire damage and lowers fire resistance by 75% for 6 seconds. |
Sea Stride | Alteration | Self | Apprentice | Lets you walk on water for 30 seconds. |
Searing Blast | Destruction | Target | Expert | Deals 20 fire damage per second for 6 seconds. |
Searing Bolt | Destruction | Target | Apprentice | Deals 5 fire damage per second for 7 seconds. |
Searing Burst | Destruction | Target | Journeyman | Deals 10 fire damage per second for 6 seconds. |
Searing Flare | Destruction | Target | Novice | Deals 3 fire damage per second for 5 seconds. |
Searing Grasp | Destruction | Touch | Journeyman | Deals 45 fire damage. |
Seductive Charm | Illusion | Target | Apprentice | Makes someone like you more (+24) for 30 seconds. |
Serenity | Illusion | Target | Novice | Calms creatures or people up to level 2 for 10 seconds. |
Sever Magicka | Destruction | Target | Apprentice | Drains 30 magic points, lasts until healed. |
Shadow | Illusion | Self | Expert | Makes you 50% harder to spot for 30 seconds. |
Shadow Shape | Illusion | Self | Journeyman | Makes you invisible for 30 seconds or until you act. |
Shield | Alteration | Self | Expert | Boosts your armor by 40 for 30 seconds. |
Shieldwall | Alteration | Self | Apprentice | Boosts armor by 15 and heavy armor skill by 5 for 30 seconds. |
Shock | Destruction | Target | Apprentice | Deals 20 shock damage. |
Shocking Burst | Destruction | Target | Journeyman | Deals 15 shock damage in a 10-foot area for 2 seconds. |
Shocking Touch | Destruction | Touch | Novice | Deals 10 shock damage. |
Shroudwalk | Illusion | Self | Journeyman | Makes you 15% harder to spot for 30 seconds. |
Silence | Illusion | Target | Master | Stops everyone in 15 feet from casting spells for 20 seconds. |
Snow Flare | Destruction | Target | Novice | Deals 7 fire and 5 frost damage. |
Snowball | Destruction | Target | Novice | Deals 10 frost damage. |
Soothing Touch | Illusion | Touch | Novice | Calms creatures or people up to level 2 for 15 seconds. |
Soul Grasp | Destruction | Touch | Novice | Captures soul in gem and drains 3 health per second for 3 seconds. |
Soul Trap | Mysticism | Touch | Apprentice | Captures target’s soul in a gem if they die within 20 seconds. |
Spark | Destruction | Target | Novice | Deals 10 shock damage. |
Spark Touch | Destruction | Touch | Novice | Deals 4 shock damage and lowers shock resistance by 25% for 5 seconds. |
Spectral Form | Illusion | Self | Master | Makes you invisible for 2 minutes or until you act. |
Stark Reality | Alteration | Target | Novice | Removes items in 300 feet, drains 1 health in 50 feet. |
Starlight | Illusion | Self | Novice | Lights up a 20-foot area around you for 1 minute. |
Strangulation | Destruction | Touch | Apprentice | Reduces target’s health by 70 for 3 seconds. |
Summon Clannfear | Conjuration | Self | Expert | Summons a Clannfear to fight for you for 45 seconds. |
Summon Daedroth | Conjuration | Self | Expert | Summons a Daedroth to fight for you for 30 seconds. |
Summon Decrepit Shambles | Conjuration | Self | Journeyman | Summons a Decrepit Shambles to fight for you for 30 seconds. |
Summon Dremora | Conjuration | Self | Journeyman | Summons a Dremora to fight for you for 20 seconds. |
Summon Dremora Lord | Conjuration | Self | Master | Summons a Dremora Lord to fight for you for 35 seconds. |
Summon Faded Wraith | Conjuration | Self | Expert | Summons a Faded Wraith to fight for you for 40 seconds. |
Summon Flame Atronach | Conjuration | Self | Journeyman | Summons a Flame Atronach to fight for you for 30 seconds. |
Summon Frost Atronach | Conjuration | Self | Expert | Summons a Frost Atronach to fight for you for 35 seconds. |
Summon Ghost | Conjuration | Self | Apprentice | Summons a Ghost to fight for you for 25 seconds. |
Summon Gloom Wraith | Conjuration | Self | Master | Summons a Gloom Wraith to fight for you for 25 seconds. |
Summon Gluttonous Hunger | Conjuration | Self | Journeyman | Summons a Gluttonous Hunger to fight for you for 20 seconds. |
Summon Headless Zombie | Conjuration | Self | Journeyman | Summons a Headless Zombie to fight for you for 25 seconds. |
Summon Hunger | Conjuration | Self | Apprentice | Summons a Hunger to fight for you for 20 seconds. |
Summon Lich | Conjuration | Self | Master | Summons a Lich to fight for you for 20 seconds. |
Summon Ravenous Hunger | Conjuration | Self | Expert | Summons a Ravenous Hunger to fight for you for 20 seconds. |
Summon Replete Shambles | Conjuration | Self | Master | Summons a Replete Shambles to fight for you for 30 seconds. |
Summon Scamp | Conjuration | Self | Apprentice | Summons a Scamp to fight for you for 20 seconds. |
Summon Shambles | Conjuration | Self | Expert | Summons a Shambles to fight for you for 30 seconds. |
Summon Skeleton | Conjuration | Self | Apprentice | Summons a Skeleton to fight for you for 40 seconds. |
Summon Skeleton Champion | Conjuration | Self | Expert | Summons a Skeleton Champion to fight for you for 25 seconds. |
Summon Skeleton Guardian | Conjuration | Self | Journeyman | Summons a Skeleton Guardian to fight for you for 40 seconds. |
Summon Skeleton Hero | Conjuration | Self | Expert | Summons a Skeleton Hero to fight for you for 50 seconds. |
Summon Spider Daedra | Conjuration | Self | Expert | Summons a Spider Daedra to fight for you for 20 seconds. |
Summon Storm Atronach | Conjuration | Self | Master | Summons a Storm Atronach to fight for you for 40 seconds. |
Summon Voracious Hunger | Conjuration | Self | Master | Summons a Voracious Hunger to fight for you for 25 seconds. |
Summon Xivilai | Conjuration | Self | Master | Summons a Xivilai to fight for you for 30 seconds. |
Summon Zombie | Conjuration | Self | Apprentice | Summons a Zombie to fight for you for 30 seconds. |
Superior Bound Armor | Conjuration | Self | Expert | Summons a full set of magical armor for 40 seconds. |
Superior Dispel | Mysticism | Self | Expert | Removes magical effects up to 750 points from you. |
Superior Life Detection | Mysticism | Self | Expert | Spots people and creatures within 120 feet for 1 minute. |
Superior Magicka Drain | Destruction | Touch | Expert | Drains 100 magic points for 30 seconds. |
Superior Soul Trap | Mysticism | Target | Expert | Captures souls in a 10-foot area if they die within 40 seconds. |
Superior Spell Absorption | Mysticism | Self | Expert | 20% chance to absorb spells into magic for 25 seconds. |
Superior Spell Reflection | Mysticism | Self | Expert | 20% chance to reflect spells for 20 seconds. |
Superior Wound | Destruction | Target | Expert | Reduces target’s health by 50 for 10 seconds. |
Telekinesis | Mysticism | Target | Expert | Moves objects within 30 feet for 45 seconds. |
Terrifying Presence | Illusion | Target | Master | Scares creatures or people up to level 17 for 30 seconds. |
The Unwelcome Guest | Alteration | Target | Apprentice | Opens an easy lock. |
Thunderclap | Illusion | Touch | Journeyman | Freezes target and everyone in 20 feet for 1 second. |
Torchlight | Illusion | Self | Expert | Lights up a 50-foot area around you for 4 minutes. |
Touch of Death | Destruction | Touch | Expert | Reduces target’s health by 250 for 3 seconds. |
Touch of Fear | Illusion | Touch | Apprentice | Scares creatures or people up to level 3 for 20 seconds. |
Touch of Frenzy | Illusion | Touch | Novice | Makes people up to level 6 attack anyone nearby for 30 seconds. |
Touch of Rage | Illusion | Touch | Apprentice | Makes people up to level 18 attack anyone nearby for 30 seconds. |
Turn Undead | Conjuration | Target | Novice | Scares undead up to level 3 away for 30 seconds. |
Voice of Dread | Illusion | Target | Journeyman | Scares creatures or people up to level 5 for 20 seconds. |
Voice of Rapture | Illusion | Target | Journeyman | Makes someone like you more (+36) for 30 seconds. |
Void Gazer | Illusion | Self | Apprentice | Improves night vision for 2.5 minutes. |
Water Breathing | Alteration | Self | Apprentice | Lets you breathe underwater for 30 seconds. |
Weak Fireball | Destruction | Target | Novice | Deals 5 fire and 5 frost damage. |
Weakness to Fire | Destruction | Target | Apprentice | Lowers fire resistance by 25% for 30 seconds. |
Weakness to Frost | Destruction | Target | Apprentice | Lowers frost resistance by 25% for 30 seconds. |
Weakness to Magicka | Destruction | Target | Journeyman | Lowers magic resistance by 25% for 30 seconds. |
Weakness to Poison | Destruction | Target | Apprentice | Lowers poison resistance by 25% for 30 seconds. |
Weakness to Shock | Destruction | Target | Apprentice | Lowers shock resistance by 25% for 30 seconds. |
Weight of the World | Alteration | Target | Expert | Makes target carry 60 extra pounds for 30 seconds. |
Will of Sithis | Illusion | Target | Expert | Makes a person up to level 6 fight for you for 25 seconds. |
Winter’s Grasp | Destruction | Touch | Journeyman | Deals 45 frost damage. |
Withering Bolt | Destruction | Target | Expert | Drains 40 health, lasts until healed. |
Withering Touch | Destruction | Touch | Journeyman | Drains 30 health, lasts until healed. |